Scenario Main Values: Difference between revisions

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The following table is a work-in-progress list of the scenario main (<code>$SCENARIO_MAIN</code>) values used by the vanilla game. These values help the game know where you are in the story and what events have (or have not) been triggered. They are also used to determine things that change based on story progression, such as which NPCs spawn in Treasure Town or the dialogue said by the partner if you turn to talk to them in the overworld.  
The following table is a work-in-progress list of the [[List of Script Variables#0x3 - SCENARIO MAIN|scenario main]] (<code>$SCENARIO_MAIN</code>) values used by the vanilla game. These values help the game know where you are in the story and what events have (or have not) been triggered. They are also used to determine things that change based on story progression, such as which NPCs spawn in Treasure Town or the dialogue said by the partner if you turn to talk to them in the overworld.  


The format used by the game for defining this variable is <code>$SCENARIO_MAIN = scn[1, 0];</code> where the two numbers in the brackets change depending on story progression.  
The format used by the game for defining this variable is <code>$SCENARIO_MAIN = scn[1, 0];</code> where the two numbers in the brackets change depending on story progression.  
Line 1,984: Line 1,984:
''~ line 9055''
''~ line 9055''
|'''Main 26'''
|'''Main 26'''
|-
|$SCENARIO_MAIN = scn[29, 0];
|Postgame
|End Screen Displayed
|m26a0806.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 1];
|Postgame
|Graduation first announcement
|s01p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 2];
|Postgame
|Encounter Teddiursa and Ursaring
|s01p0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 3];
|Postgame
|Entered Mystifying Forest
|s01p0301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 4];
|Postgame
|Beat Mystifying Forest
|s01p0601.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 5];
|Postgame
|Graduating from the guild
|s01p1101.ssb
|
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|-
|$SCENARIO_MAIN = scn[29, 6];
|Postgame
|1 Mission Cleared
|unionall.ssb
|
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|-
|$SCENARIO_MAIN = scn[29, 7];
|Postgame
|1 Mission Cleared on a separate day
|unionall.ssb
|
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|-
|$SCENARIO_MAIN = scn[29, 8];
|Postgame
|Cafe Describe Shaymin Village
|s31a0101.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 9];
|Postgame
|Left the Cafe
|P01P04A enter01.ssb
|
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|-
|$SCENARIO_MAIN = scn[29, 10];
|Postgame
|First Time at Shaymin Village
|s31a0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 11];
|Postgame
|Returned to Shaymin Village
|s31a0301.ssb AND s31a0401.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 12];
|Postgame
|First Time at 1st Station Clearing
|s31a0601.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 13];
|Postgame
|Return to 1st Station Clearing
|s31a0701.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 14];
|Postgame
|First Time at 2nd Station Clearing
|s31a0901.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 15];
|Postgame
|Return to 2nd Station Clearing
|s31a1001.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 16];
|Postgame
|First Time at 3rd Station Clearing
|s31a1201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 17];
|Postgame
|Return to 3rd Station Clearing
|s31a1301.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 18];
|Postgame
|First Time at 4th Station Clearing
|s31a1501.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 19];
|Postgame
|Return to 4th Station Clearing
|s31a1601.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 20];
|Postgame
|First time at 5th Station Clearing
|s31a1901.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 21];
|Postgame
|Returned to 5th Station Clearing
|s31a3801.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 22];
|Postgame
|First time at 6th Station Pass
|s31a2101.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 23];
|Postgame
|Returned to 6th Station Clearing
|s31a2201.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 24];
|Postgame
|First Time at 7th Station Clearing
|s31a2401.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 25];
|Postgame
|Return to 7th Station Clearing
|s31a2501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 26];
|Postgame
|First Time at 8th Station Clearing
|s31a2801.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 27];
|Postgame
|Return to 8th Station Clearing
|s31a2901.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 28];
|Postgame
|First Time at 9th Station Pass
|s31a3101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 29];
|Postgame
|Return to 9th Station Clearing
|s31a3201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 30];
|Postgame
|Lost to Grimer!
|s31a3401.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 31];
|Postgame
|Grimer Defeated!
|s31a3701.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 32];
|Postgame
|1 day passes.
|unionall.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 33];
|Postgame
|Blizzard Island Unlocked
|s02p0101.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 34];
|
|
|
|Globally Unused?
|
|
|-
|$SCENARIO_MAIN = scn[29, 35];
|Postgame
|Crevice Cave Opens
|s02p0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 36];
|Postgame
|
|
|Seemingly unused outside of quiz debug?
|m00a01a.ssb
|"S2 Crevice Cave Exploration & Return"
|-
|$SCENARIO_MAIN = scn[29, 37];
|Postgame
|About to Fight Froslass
|s02p0501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 38];
|Postgame
|Scizor is ABOUT to give Secret Rank
|s02p0702.ssb
|This is set at the beginning of s02p0702?
|
|
|-
|$SCENARIO_MAIN = scn[29, 39];
|Postgame
|Scizor Gives Secret Rank
|s02p0702.ssb
|This is set at the end of s02p0702?
|
|
|-
|$SCENARIO_MAIN = scn[29, 40];
|Postgame
|1 mission complete!
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 41];
|Postgame
|Surround Sea Unlocked
|s03p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 42];
|Postgame
|Manaphy hatched.
|s03p0301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 43];
|Postgame
|Failed to find Blue Gummi #1
|s03p0401.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 44];
|Postgame
|Fed Blue Gummi #1
|s03p0501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 45];
|Postgame
|Failed to find Blue Gummi #2
|s03p0601.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 46];
|Postgame
|Manaphy is following?
|s03p0701.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 47];
|Postgame
|Playing with Manaphy on beach
|s03p0901.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 48];
|Postgame
|Chatot helps find Manaphy
|s03p1001.ssb
|
|
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|-
|$SCENARIO_MAIN = scn[29, 49];
|Postgame
|Manaphy faints on beach
|s03p1301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 50];
|Postgame
|One day passes
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 51];
|Postgame
|About to fight Gyarados
|s03p1501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 52];
|Postgame
|Phione Dew Obtained!
|s03p1701.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 53];
|Postgame
|One day passes.
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 54];
|Postgame
|2 missions complete!
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 55];
|Postgame
|Team Charm Arrives!
|s04p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 56];
|Postgame
|One day passes.
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 57];
|Postgame
|Entered Ice Aegis Cave Hub
|s04p0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 58];
|Postgame
|Beat Ice Aegis Cave
|s04p0301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 59];
|Postgame
|About to fight Regice
|s04p0501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 60];
|Postgame
|Defeated Regice?
|s04p0701.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 61];
|Postgame
|Completing Rock Aegis Cave for the first time
|s04p0901.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 62];
|Postgame
|About to fight Regirock
|s04p1001.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 63];
|Postgame
|
|
|Seemingly unused outside of quiz debug?
|m00a01a.ssb
|"S4 Stone Marker 3"
|-
|$SCENARIO_MAIN = scn[29, 64];
|Postgame
|About to fight Registeel
|s04p1301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 65];
|Postgame
|Registeel Defeated, Team Charm Saved
|s04p1401.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 66];
|Postgame
|About to fight Regigigas
|s04p1601.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 67];
|Postgame
|Aegis Cave Complete!
|s04p1902.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 68];
|Postgame
|1 Mission Cleared
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 69];
|Postgame
|Hero/Partner wonder why they can't evolve
|s20p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 70];
|Postgame
|"Cresselia" enters the hero's dream
|s20p0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 71];
|Postgame
|"Cresselia" enters the hero's dream again
|s20p0301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 72];
|Postgame
|Azurill is trapped in a nightmare
|s20p0501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 73];
|Postgame
|One day passes?
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 74];
|Postgame
|About to enter Mt. Trevail
|s20p0601.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 75];
|Postgame
|Nightmare Unlocked
|s20p0701.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 76];
|Postgame
|Nightmare entered
|s20p0902.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 77];
|Postgame
|Nightmare is complete
|s20p1101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 78];
|Postgame
|The guild begins investigating distortions of space
|s21p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 79];
|Postgame
|Hero convinces partner that disappearing isn't the answer
|s21p0201.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 80];
|Postgame
|Asked Lapras about distortion of space
|s21p0301.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 81];
|Postgame
|Palkia Kidnaps you
|s21p0601.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 82];
|Postgame
|Failing Spacial Rift
|s21p0801.ssb AND s21p1401.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 83];
|Postgame
|Beat Spacial Rift
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 84];
|Postgame
|Entered Deep Spacial Rift
|unionall.ssb AND s21p0901.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 85];
|Postgame
|Beat Deep Spacial Rift
|s21p1101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 86];
|Postgame
|Beat Spacial Rift Bottom
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 87];
|Postgame
|Dark Crater is Unlocked
|s22p0401.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 88];
|Postgame
|Entered Dark Crater
|s22p0501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 89];
|Postgame
|Beat Dark Crater
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 90];
|Postgame
|Entered Deep Dark Crater
|s22p0901.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 91];
|Postgame
|Entered Dark Crater Pit
|s22p1101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 92];
|Postgame
|Darkrai Defeated
|s22p1501.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 93];
|Postgame
|3 Missions Cleared Since Darkrai's Defeat
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 94];
|Postgame
|Chatot Says Manaphy Returned
|s23p0101.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 95];
|Postgame
|Manaphy Recruited!
|s23p0103.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 96];
|Postgame
|2 Days to Marine Resort Unlock
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 97];
|Postgame
|1 Day to Marine Resort Unlock
|unionall.ssb
|
|
|
|-
|$SCENARIO_MAIN = scn[29, 98];
|Postgame
|Marine Resort Unlocked
|s11p0101.ssb
|
|
|
|}
|}
[[Category:Documentation]]
[[Category:Documentation]]