Map Background

Revision as of 13:33, 28 January 2024 by Frostbyte (talk | contribs) (Formatting)

A map background is a background that can be used in Script Scenes. Every background can have up to 2 layers, up to 2 collisions and a data layer.

Restrictions

  • Images must be indexed (that is, using a pallete)
  • All images that are part of the background must share the same pallete
  • You can use up to 16 palletes (256 colors)
  • Every image must have less than 1024 unique 8x8 tiles
  • The scene type setting of the associated script scene must match the number of layers in the image