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	<id>https://wiki.skytemple.org/index.php?action=history&amp;feed=atom&amp;title=World_Map_Marker</id>
	<title>World Map Marker - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.skytemple.org/index.php?action=history&amp;feed=atom&amp;title=World_Map_Marker"/>
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	<updated>2026-05-17T05:47:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.skytemple.org/index.php?title=World_Map_Marker&amp;diff=1310&amp;oldid=prev</id>
		<title>RRad at 16:10, 14 October 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.skytemple.org/index.php?title=World_Map_Marker&amp;diff=1310&amp;oldid=prev"/>
		<updated>2025-10-14T16:10:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:10, 14 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Restrictions ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Restrictions ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can only use Map Background S01P01A and S01P01B in the main game or S15P0XA in Special Episodes(where X is whatever Special Episode is played, from 1 to 5). Special Episode 5 can also use S15P05B. Attempting to use a different Map Background will result in the game using S01P01A, and the Marker will be placed on Treasure Town.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can only use Map Background S01P01A and S01P01B in the main game or S15P0XA in Special Episodes(where X is whatever Special Episode is played, from 1 to 5). Special Episode 5 can also use S15P05B. Attempting to use a different Map Background will result in the game using S01P01A, and the Marker will be placed on Treasure Town.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{NavSkyTemple}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RRad</name></author>
	</entry>
	<entry>
		<id>https://wiki.skytemple.org/index.php?title=World_Map_Marker&amp;diff=1223&amp;oldid=prev</id>
		<title>SergeyThePiplup: Created page with &quot;World Map Marker is one of the lists in SkyTemple. It allows to change the position of dungeons and overworld maps on the Wonder Map. Dungeons&#039; Map Markers are shown to the player during the selection of the dungeon in Crossroads, while overworld maps&#039; markers are shown in the Enter scenes if the Top Screen is set to Map and Team. In that case, the game decides where to place a hero Pokemon based on what Text String the Enter Scene uses. All Map Markers can be used in cu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.skytemple.org/index.php?title=World_Map_Marker&amp;diff=1223&amp;oldid=prev"/>
		<updated>2025-08-30T03:49:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;World Map Marker is one of the lists in SkyTemple. It allows to change the position of dungeons and overworld maps on the Wonder Map. Dungeons&amp;#039; Map Markers are shown to the player during the selection of the dungeon in Crossroads, while overworld maps&amp;#039; markers are shown in the Enter scenes if the Top Screen is set to Map and Team. In that case, the game decides where to place a hero Pokemon based on what Text String the Enter Scene uses. All Map Markers can be used in cu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;World Map Marker is one of the lists in SkyTemple. It allows to change the position of dungeons and overworld maps on the Wonder Map. Dungeons&amp;#039; Map Markers are shown to the player during the selection of the dungeon in Crossroads, while overworld maps&amp;#039; markers are shown in the Enter scenes if the Top Screen is set to Map and Team. In that case, the game decides where to place a hero Pokemon based on what Text String the Enter Scene uses. All Map Markers can be used in cutscenes by using &amp;lt;code&amp;gt;worldmap_&amp;lt;/code&amp;gt; opcode. &lt;br /&gt;
&lt;br /&gt;
In this list, you can edit which Map Background is used for what location and where the marker is located in it.&lt;br /&gt;
&lt;br /&gt;
=== Restrictions ===&lt;br /&gt;
You can only use Map Background S01P01A and S01P01B in the main game or S15P0XA in Special Episodes(where X is whatever Special Episode is played, from 1 to 5). Special Episode 5 can also use S15P05B. Attempting to use a different Map Background will result in the game using S01P01A, and the Marker will be placed on Treasure Town.&lt;/div&gt;</summary>
		<author><name>SergeyThePiplup</name></author>
	</entry>
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