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	<title>Item Effect - Revision history</title>
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	<updated>2026-05-17T03:57:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.skytemple.org/index.php?title=Item_Effect&amp;diff=968&amp;oldid=prev</id>
		<title>Deltaflare: describe item effect tabs</title>
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		<updated>2025-04-09T14:15:58Z</updated>

		<summary type="html">&lt;p&gt;describe item effect tabs&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Item Effect code controls what an item does when used in a dungeon. The table containing these can be found in &amp;#039;&amp;#039;Patches &amp;gt; ASM &amp;gt; Item Effects&amp;#039;&amp;#039;. Viewing this requires the [[ExtractItemCode]] patch. &lt;br /&gt;
&lt;br /&gt;
=== Item Effects Tab ===&lt;br /&gt;
This is a table listing all items and the Effect IDs associated with them. Double-clicking the number next to the item name allows for editing the Effect ID number.&lt;br /&gt;
&lt;br /&gt;
=== Effects Code Tab ===&lt;br /&gt;
This tab allows for adding/importing custom effects, as well as viewing a &amp;quot;filtered list&amp;quot; of which item(s) use each Effect ID. Adding custom effects that don’t exist in the base game requires ASM code.&lt;br /&gt;
&lt;br /&gt;
Adding a new Effect ID is done by clicking the plus (+) button next to the Effect ID menu, which creates a new entry in the dropdown menu. Selecting it shows the “Used By” table is empty because no item is assigned to it when first created. Import the ASM code, then switch back to the &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; tab to assign the new Effect ID to an item.&lt;br /&gt;
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		<author><name>Deltaflare</name></author>
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