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	<title>Dungeon Group - Revision history</title>
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	<updated>2026-05-17T07:30:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.skytemple.org/index.php?title=Dungeon_Group&amp;diff=408&amp;oldid=prev</id>
		<title>Capypara: Created page with &quot;{{Stub}}  In the games what the player is presented as a Mystery Dungeon is actually a &#039;&#039;&#039;Dungeon Group&#039;&#039;&#039; which groups multiple dungeons into a single entity that the player can explore. When a dungeon is cleared, the game usually shows a script enter or acting scene, such as a rest room or pre-boss cutscene and then proceeds to the next dungeon in the group. Crucially the health of the player is not restored b...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.skytemple.org/index.php?title=Dungeon_Group&amp;diff=408&amp;oldid=prev"/>
		<updated>2023-10-23T21:56:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Stub}}  In the games what the player is presented as a Mystery Dungeon is actually a &amp;#039;&amp;#039;&amp;#039;Dungeon Group&amp;#039;&amp;#039;&amp;#039; which groups multiple &lt;a href=&quot;/Dungeon_Properties&quot; title=&quot;Dungeon Properties&quot;&gt;dungeons&lt;/a&gt; into a single entity that the player can explore. When a dungeon is cleared, the game usually shows a script &lt;a href=&quot;/Enter_Scene&quot; title=&quot;Enter Scene&quot;&gt;enter&lt;/a&gt; or &lt;a href=&quot;/Acting_Scene&quot; title=&quot;Acting Scene&quot;&gt;acting&lt;/a&gt; &lt;a href=&quot;/Scene&quot; title=&quot;Scene&quot;&gt;scene&lt;/a&gt;, such as a rest room or pre-boss cutscene and then proceeds to the next dungeon in the group. Crucially the health of the player is not restored b...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
In the games what the player is presented as a Mystery Dungeon is actually a &amp;#039;&amp;#039;&amp;#039;Dungeon Group&amp;#039;&amp;#039;&amp;#039; which groups multiple [[Dungeon Properties|dungeons]] into a single entity that the player can explore. When a dungeon is cleared, the game usually shows a script [[Enter Scene|enter]] or [[Acting Scene|acting]] [[scene]], such as a rest room or pre-boss cutscene and then proceeds to the next dungeon in the group. Crucially the health of the player is not restored between dungeons in a dungeon group and the entire outing is based on the group.&lt;br /&gt;
&lt;br /&gt;
In [[SkyTemple]] you can see dungeons grouped by dungeon groups and you can also re-assign dungeons to different groups. The name of the group as shown in the editor is always based on the first dungeon in the group. If a group only has one dungeon, the group is omitted for simplicity.&lt;br /&gt;
&lt;br /&gt;
Groups have no IDs, the game only keeps tracks of dungeon IDs. In order to visit a dungeon group from script, use the ID of the first dungeon in it.&lt;br /&gt;
&lt;br /&gt;
The [[DungeonInterrupt]] patch can be used as an alternative to splitting dungeons up via the group system. It allows for script scenes in between floors of a single dungeon.{{NavSkyTemple}}&lt;/div&gt;</summary>
		<author><name>Capypara</name></author>
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